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Video Game Memories #5: Mega Man 3

Video Game Memories #5: Mega Man 3

Mega Man 3 (1990)

This was the first Mega Man game I played, and as you can see from Gatecrash and ZerOthello, it made an impact. I remember getting it at FuncoLand, but I can’t really remember why. I think it was fairly popular at the time. I believe I was getting Nintendo Power at the time, and Mega Man was constantly mentioned. Besides, the little guy was cute.

mega man 3 title screenshot

The more I played the game, the more I fell in love with it. The colorful graphics, the fun game play, the pinpoint play control. It was one of the most well-designed games I ever played. People didn’t flicker in and out. Objects weren’t fuzzy blobs. And I never cared that I couldn’t beat it, because it was still fun to play. Later I found a password in a magazine that gave access to the last castle. It’s one of the very few times I beat a game using cheat codes without previously having beat it not using cheats.

mega man 3 screenshot

I’m sure a lot of people feel the same way about Mega Man 3 that I do. It introduced many of the characters that would provide the mythology (Rush, Break Man/Proto Man/Blues, Shadow Man, Gamma) for future games. Proto Man would pretty much become the basis of all future characters (Bass, Zero, etc.) – the brooding anti-hero – because that’s what the fangirls want to see.

mega man 3 screenshot gemini man

At the time, it was the only video game that felt kinda realistic to me. It was also one of the only NES games I had that had a decent story. The others were arcade style, like Hogan’s Alley and Super C, and didn’t feel real to me. In Mega Man 3, I could jump and shoot, but I could also slide, swim, and call on a robot dog. There were characters I could talk to who supported me, opposed me, and some just got in the way. Besides Super Mario Bros. (which by this time, was getting old), it was the game I could play when I wanted to be someone. If I wanted to be a warrior or a robot or someone who just wanted to mow down everything in his path, this is the game I’d play.

Eric J. Juneau

Eric Juneau is a software engineer and novelist on his lunch breaks. In 2016, his first novel, Merm-8, was published by eTreasures. He lives in, was born in, and refuses to leave, Minnesota. You can find him talking about movies, video games, and Disney princesses at http://www.ericjuneaubooks.com where he details his journey to become a capital A Author.


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